opensimulator 0.7.1
Après 8 mois de développement, voici la nouvelle version d'opensimulator. Les nombreux changements sont listés ci-dessous. La grande nouveauté est le support du "media on a prim" (moap) et des meshes bien qu'il y est encore quelques problèmes lors de l'utilisation des viewer 2 de Linden Lab.
Le projet étant toujours en version alpha, il doit fonctionner dans tous les modes (standalone, grid, hypergrid, etc.) mais sans aucune garantie ;)
Si vous faites une mise à jour à partir d'une version antérieure à la version 0.7.x, n'oubliez pas de vous reporter aux notes de la 0.7. Si vous upgrader de la 0.7, ce sont les notes 0.7.0.1 et 0.7.0.2 qui vous seront utiles.
Requirements
OpenSim now requires
- .NET Framework 3.5 when running under Windows.
- At least Mono 2.4.3 when running under Mono. There are anecdotal reports that later versions of Mono (>= 2.10) may be less stable. The mono versions bundled with Linux distributions usually seem to be quite good. For instance, Mono 2.6.7 (as shipped with current Ubuntu) appears to be stable.
- Installation of the Nant build tool if building from source. Alternatively, the source can also be built using Microsoft Visual C# 2008 Express Edition under Windows or the xbuild tool shipped with Mono.
Backwards Compatibility Notices
- Due to a libomv bug fix, teleports in this release are incompatible with earlier OpenSim releases, including OpenSim 0.7.0.2. This affects primarily Hypergrid teleports, since simulators within the same grid tend to be all in the same version. But if grids have a mix of simulator versions in them, TPs will fail between 0.7.1 and earlier releases.
Archives Changes/Additions
- Added -v|verbose option to save iar
- Removed the restriction of having to be logged in when loading/saving iars
- Allow OARs and IARs to save and load meshes. IARs can also save coalesced items. If an IAR contains a coalesced item then it might cause errors if reloaded on an older version of OpenSim that does not have support for coalescence.
- Added the option of preserving creator information upon creating archives (OARs and IARs). This is done with a new -p|--profile=
option present in save iar/oar. If this option is present, then avatar names are saved in the form . @ (e.g. Neal.Stephenson@metaverse.org). This option should be considered experimental, as are IARs in their entirety. IARs created using the --profile option will not be loadable on OpenSim 0.7.0.2 and earlier. IARs created without this option will be loadable (with the coalescence caveat above).
Scripting Changes/Additions
- OSSL function names normalization. See OSSL Implemented
- Added: osUnixTimeToTimestamp, osTeleportOwner, osSetProjectionParam to OSSL
- Added: PARCEL_DETAILS_ID to LSL
Hypergrid Changes/Additions
- Normalized Hypergrid addresses to always use standard URLs. So, for example: http://foo.com/hg/service.php is now a valid HG address. This allows for web-compliant implementations of the Hypergrid services.
- link-region command syntax change: link-region x y URL [region name]. Example: link-region 9000 9000 http://hg.osgrid.org:80
- Creator info is now preserved upon HG asset transfers. Complete creator info now shown for the corresponding objects via the viewer as first.last @ domain
- Support for running the HG services behind proxies (XFF header processing)
- Added an option for grid operators to prevent their grid's assets to be transferred to other grids even if the objects are copyable, while allowing foreign visitors to come in. See configuration changes.
- Added checks against hyperlinking to the same grid
DB Migrations & Changes
- regions: increased size of region name
- inventoryitems: increased size of creatorID
- prims, primitems: increased size of CreatorID
- Avatars: Value field from VARCHAR(255) to TEXT
- Avatar Presence: added LastSeen field
General Changes/Additions
- Standard SQLite database plugin now works on Mac OSX and 64 bit Linux.
- Now compatible with MySQL 5.5 databases and later.
- Support for coalesced objects in inventory. A coalescence is taken when objects in different linksets are selected and taken simultaneously in the viewer.
- Support for meshes and initial support for mesh physics.
- New console commands: show pending-objects, show circuits, show http-handlers, show caps, land clear, land show, show throttles, region restart [options], etc.
- Object serialization completely rewritten: moved away from automatic .NET serialization. For now the external representation is exactly the same as before, so everything is backwards compatible.
- Updated ODE to post 11.1 (r1755).
- Improved Linden UDP client stack implementation for better Second Life viewer responsiveness.
- Added ability for GetTexture to serve multiple image formats, not just jp2k
- Improved ban checks on TPs and crossings
- Refactored the Freeswitch services so that they conform to the robust style. See Freeswitch
- Added a bare bones shared and non-shared region modules that serve as examples
- RemoteAdmin service can now bind to a private ip address
- Add support for cross-domain (CORS) AJAX requests to REST console.
- Fixed Flotsam groups
- Removed unimplemented stub Sirikata client stack
- Added viewer's ip address, channel, mac, and id0 to agent circuit data, so that proxies can intervene on logins and HG TPs.
- Changed to using a managed code SQLite library, CSharpSqlite. This makes SQlite work again across the board.
- Refactored simulator data service and estate data service. See configuration changes.
- Added support for loading a terrain tile for multiple regions with image files like tiff and jpeg. Previously this only worked for single regions.
- “config show” command added as a synonym for the “config get” command, in order to bring it into line with other show commands. “config show” will print out the configuration of a region simulator as aggregated from all the loaded configuration files, which can be handy for debugging and fault finding.
- Initial region and estate configuration improved.
Configuration Changes from 0.7.x
- Simulator main configuration file (OpenSim.ini) has been split between two files: OpenSimDefaults.ini and OpenSim.ini[.example]. The former contains expert/less used configuration variables; the latter contains the configuration variables that most users should know about and change. Do not change variables in OpenSimDefaults.ini; instead, if/when you want to change their values, do it in your own OpenSim.ini by overriding the values.
- New configuration sections: [SimulationDataStore] and [EstateDataStore]. These are system configs in non-writable .ini's. Users can set the connection strings for them in [DatabaseService] section. See .example.
- New configuration variable in the simulator's [HGInventoryAccessModule] section: OutboundPermissions, which controls whether sim operators want to allow visitors to take assets into their grids. If set to False, no assets are sent outbound, even if the objects are copyable.
- New configuration variable in the simulator's [GridService] section: NetworkConnector, so that it can take both robust and simian connectors. Affects grids only, not standalones
- Removed obsolete configuration variables: PrimTerseUpdatesPerPacket, AvatarTerseUpdatesPerPacket, PrimFullUpdatesPerPacket. Added new one: PrimUpdatesPerCallback
- New configuration variables in [Startup] section: DecodedSculptMapPath, UseMeshiesPhysicsMesh
- (HG) New preferred syntax for service URLs in [LoginService] section: SRV_
. Old way still works, but it's obsolete. Please see .examples. - (HG) New config under [GridService] in the simulators side (GridCommon/StandaloneCommon): Gatekeeper. Please see .examples.
Bug fixes
- Fixed bug where "My estate" name was always used even if the user entered a different name on initial setup
- Added estate name to show regions console command
- Fixed negative dripAmount in TokenBucket which caused random login failures when scene_throttle is set (mantis #5365)
- Improved handling of X-Forwarded-For (XFF) header
- Improved output of show neighbours
- Fixed leak in caps handlers deregistration
- Fixed llSetTexture
- Send object date to viewer in microsecs (mantis #3990)
- Make UUID 3a367d1c-bef1-6d43-7595-e88c1e3aadb3 reference a full alpha texture.
- Change UpdateAgent (for changes in agent position) to be sent once to each simulator rather than once to each region. This should help with some of the delays caused by multiple outstanding requests to a single service point.
- Change SimianGroupsServicesConnectorModule.GetAgentGroupMembership() so that it returns null if the user isn't a member of the group.
- If a non-globbed included file from config cannot be found then warn the user
- Display supported file extensions/formats in "terrain load help" (Mantis #5349)
- Added loading and saving of terrain files using Terragen format (Mantis #1564)
- Check estate bans for walking crossings
- Fixed prim count display in cut regions.
- Implemented SendPLacesReply
- Fix OAR parcel loading so that old parcels are replaced by the new instead of merged.
- Show local IDs in "land show" output.
- Make "show info" and "show version" show the same version text
- Force objectId to UUID.Zero for non-overridden animations in AvatarAnimation packet
- Prevent activation and deactivation of gestures from clobbering the slam bits
- Change gesture activation to not quash any other flags
- Fix slam bits being lost when editing perms in prim inventory
- Fix direct item give permissions
- Deal with possibly un-initialized scripts in object transfers (mantis #5310)
- Fix HG map tiles on map search
- Bring back remote HG regions' map tiles
- Fixed changing clothes moves avatar to various locations in the region (mantis #5198)
- Fix prim inventory lock down
- Fixed bug in Http server (mantis #5128)
- Fix notecards that end with an embedded object causing an exception
- Revamp the viewer -> banlist packet processing so fix a number of bugs. Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties method that takes a GroupPowers argument to specify what action is to be taken. Also, make the method to set parcel data much more granular. Permissions in a deeded setting should now work.
- Fixed avie stuck in PREJUMP animation
- Trigger event with flag CHANGED_LINK when agent sits on objects that have not a sit target defined (mantis #4692)
- Fixed nudge movements
- Fix the minimap sitting avatar location bug
- Improved appearance representation and handling on TPs and crossings
- Only force prim persistence before delete if the prim is the result of an unpersisted delink. This considerably improves delete performance for objects with large linksets
- Stop LLUDPServer sending updates after object deletes by always queueing deletes
- Amend GetLinkPrimitiveParams with implementations for PRIM_TEXGEN, PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, and PRIM_GLOW
- llUnsit position fix (mantis #4063)
- Trigger changed events CHANGED_TELEPORT, CHANGED_SCALE, CHANGED_SHAPE, CHANGED_REGION_RESTART, CHANGED_REGION
- Fix handling of landmarks for systems with culture settings other than en_US (mantis #5177)
- Allow use of parameters without specifying a file path with command "save oar"
- Fix joining land parcels not being stored correctly in SQLite (mantis #5230)
- Only perform the take object permissions check if an object is being attached directly from the scene, not from existing inventory
- Fix global region coordinates that are delivered by llRequestSimulatorData.
- Fix gesture and viewer preview sounds not playing
- Fix playing sound from HUDs
- Fix attached sounds from HUDs erroneously being delivered to other avatars
- Do not include hyperlinks in a random region search during a login
- Fix: Write asset data into Asset.db when using SQLite
- Add lsClearWindlightScene() to the lightshare module to remove WL settings from a region and allow normal day cycles to be reestablished
- Fixed wrong physical actor size
- osSetDynamicTextureURL crashed region server (mantis #5165)
- Prevent nullrefs in scene object deletion (mantis #5156)
- Added PRIM_NAME, PRIM_DESC and PRIM_ROT_LOCAL
- Fix llParcelMediaCommandList() so that it applies commands only to the parcel that the script is in, not all parcels
- Fixed a delay in llSetLinkPrimitiveParamsFast
- Alphabetize results on region search by prefix matching
- Fix autoreturn to not return zero objects
- Upgraded Mono.Addins.dll to 0.5. This fixes a problem with region modules and mono 2.6.x+
- Fixed CPU pinned high with HGAssetBroker (mantis #5057)
- Improved CalculateMass
- Prevent dropping someone else's attachments
- Several fixes in SimianGrid connectors
- Restrict top colliders / top scripts to estate managers
- Prevent setting arbitrary groups on your objects
- If you can't edit a prim's inventory, you don't need to see the asset ids. Prevents stealing IDs of animations, sounds and textures from prim inventories.
- Restrict inventory items added in a transaction to folder belonging to the connected client.
- Added delay for llSetPrimitiveParams() and llSetLinkPrimitiveParams() functions per the LSL wiki
- Improve the explanative text of migration failures
- Add LandServices to make landmarks work right in grids
- Fixed length calculations for HTTP texture downloads (the end byte is inclusive in Range: headers)










commentaires (1)
La version 0.7.1.1 et sortie depuis le 28 mai 2011
Welcome to OpenSimulator 0.7.1.1. This is a minor point release from OpenSim 0.7.1. It contains bug fixes but no database changes (except for MSSQL) or configuration changes.
One significant change since OpenSim 0.7.1 is that the current outfit folder no longer continuously fills with inventory links when using viewer 2 and related third party viewers. Outfit management should now work.
Also, it appears that recent viewer 2 code now allows appearance to be changed if the avatar is a gas cloud. The minimal set of items for the avatar to appear
The most prominent issue with viewer 2 and OpenSimulator now is that the world map does not show up properly - users see corresponding tiles from the Linden Lab grid instead. This will be addressed by a later release.
As this is a wiki page, please feel free to update it with more information about any issues that come to light.
Requirements
OpenSimulator requires
Known Bugs
Backwards compatibility notices
Configuration changes
Database changes
Other changes
Full list from git
6419544 switch to 0.7.1.1 release version info
951ede7 Make sure culture is en-US when saving archive related xml.
b25cb04 If parsing fails in the primitive base shape (which prints out a debug log message), also print out the name and uuid of the part containing this shape.
85bad46 When saving an iar, don't chase down link asset IDs (since these points to other items rather than real assets)
b60ce71 fix bug where outfit folder links could not be deleted
3738aff Allow item links to be deleted even when other deletes and purges are disabled.
8e24968 don't throw a null reference if an inventory link target doesn't exist when we're inspecting in order to send the required inventory folders
472f784 Fix adding/removing/replacing outfits in viewer 2
d2aea3e Fix broken inventory links on viewer 2.
3957a09 Add a smidgen of method doc about the fact that item links reuse the asset id item slot
3bea263 Prevent viewer 2 from creating a duplicate outfit inventory links.
c71253b Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere instead of the old 0.22 prims/meter squared fudge factor.
9780d17 When loading an OAR that doesn't have parcels, create a default parcel
38e6571 The get_grid_info REST call now encodes XML Entities
e89b774 Fix offline IMs here too.
d0673d7 Somewhat reverting the last commit. The viewer ignores 255's on tiles that were previously on, so we need to send 254 (offline) explicitly. Also removing the +/-4 for HGMap, because it makes the map flicker.
009b227 Changed the Access flag on HGMap to 255 (does not exist) and clarified the other value 254 too. Meanings taken from libomv.
8f2c391 Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects regions above 4096 primarily.
5317bfb Fixes gray tiles on map search for viewers 1.
f8f99f3 The map is seriously broken. This doesn't fix it, but at least provides one more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI.
d9607f9 Fix content-type to be application/x-www-form-urlencoded
785e485 Mantis #5470 -- add forgotten MSSQL's GridUserStore. Thank you MrMonkE
c45786c Removed SimpleRegionInfo, which was obsolete and not used anywhere.
5d6aefd Change command help text for "show capabilities" to "show caps", as this is the actual command that has to be typed on the console.
6077c11 One more bug fix concerning library items that weren't being copied to user's inventory. Also commented verbose debug message.
af396fa Bug fix: iars under Library weren't being loaded.
accb449 change release flavour to post fixes